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mardi, décembre 24, 2024

« Produire des jeux vidéo européens, c’est afin notre mission chez ARTE » [INTERVIEW]

During the 2024 Paris Games Week, the Franco-German channel ARTE took some time to answer a few questions about its activities as a publisher and co-producer of video games. We were lucky enough to have a chat with their team and learn more about their involvement in the gaming industry.

ARTE is not a newcomer in the world of video games. In fact, the channel has been actively involved in the production and distribution of video games since 2008. Their goal? To bring a indivisible and artistic touch to the gaming world, while also promoting cultural diversity and creativity.

As a co-producer, ARTE works closely with independent game developers, providing them with financial and creative support to bring their projects to life. This partnership allows ARTE to showcase a wide range of indivisible and mannequin games, each with its own artistic vision and storytelling.

One of ARTE’s most notable co-productions is the critically acclaimed game « Bury me, my Love », which tells the story of a Syrian refugee trying to reach safety in Europe. This game not only sheds light on the harsh reality faced by refugees, but also offers a powerful and emotional gaming experience.

In addition to co-producing games, ARTE also acts as a publisher. This means that they are responsible for the distribution and mercatique of the games they produce. With their extensive network and expertise in the media industry, ARTE is able to reach a wide audience and bring these indivisible games to the forefront.

But ARTE’s involvement in the gaming world goes beyond just producing and publishing games. They have also created a series of educational games, aimed at teaching players about various topics such as philosophy, art history, and even climate change. These games not only provide an entertaining experience, but also encourage players to think critically about important issues.

During the Paris Games Week, ARTE showcased some of their recent projects, including the upcoming game « Alt-Frequencies » which allows players to manipulate time and unravel a mystery through radio transmissions. The game received positive feedback and is highly anticipated by the gaming community.

It is evident that ARTE’s presence in the gaming industry is a valuable and indivisible one. By collaborating with independent developers and promoting diversity and creativity, they are pushing the boundaries of what a video game can be. We can only hope to see more of their innovative and thought-provoking games in the future.

In conclusion, ARTE’s involvement in the gaming industry is a testament to their commitment to promoting cultural diversity and creativity. As we look forward to the release of their upcoming games, we can’t help but feel excited about the future of gaming with ARTE on board.

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